Wednesday, April 20, 2011

The Midrea Weapons List

Here is my complete weapons list for Midrea.

For the most part these map to Pathfinder SRD or older editions verbatim with the few exception noted.

Tricky weapons such as switchblades, air guns and the alchemical exotic weapons are all masterwork. This is not to make them even less desirable but to represent how difficult they are to make at Midrea's technology level.

The Monk's weapons list is slightly altered, the Nunchaku and Sai are now a light martial weapons (the Light Flail and the Sword Breaker respectively) and the Kama (now called Sickle) Saigham and Shuriken are simple weapons. This puts them at their accurate level of difficulty based on the effectiveness rather than just being exotic because monks can use them .

Stats of course are not included.

As for other weapons, I'd probably allow them on a case by case basis. I have allowed such things as combat shovels before and as I have mentioned, almost anything can be found on Midrea, somewhere


Midrean Weapons


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SIMPLE

Knife (as dagger, cut and thrust, does 1d3, costs 1GP)

Switchblade (M.W. only)

Brass Knuckles

Gauntlets

Cestus

Dagger

Punch Dagger

Sliver Moon Knife (as Jambiya)

Sap (1d4 non lethal)

Long Knife (as dagger, slash damage)

Spiked Gauntlet

Fighting Stick (as Light Mace)

Fighting Cane (as Hanbo)

Stake

Sickle

Siangham

Club

Holy Water Sprinkler (M.W. only Battle Aspergillum use Heavy Mace Stats )

Mace (as Heavy Mace)

Morningstar

Short Spear

Longspear

Staff

Boar Spear

Spear

Blowgun
Light Crossbow

Medium Crossbow

Hand Crossbow

Dart

Javelin

Throwing Star


MEDIUM

Throwing Axe

Blade Boots (M.W. only)

Hand Axe

Throwing Hammer (as Light Hammer does 1d6)

Ranger Knife (as Kukri)

Ranger Sword (as Short Sword w/ Saw Blades)

Short Sword

Light Pick

Light Flail

Battle Axe

Longsword

Heavy Pick

Rapier

Sharpened Scabbard (M.W. only)

Scimitar

Sword Cane (M.W. only)

Trident

Warhammer

Cutlass

Sword Breaker (as Sai)

Bill

Bardiche

Crows Beek (Bec De Corbin)

Mattock (Earth Breaker)

Great Sword

Great Axe

Glaive

Glaive Guisarm

Great Club

Guisarm

Pole Axe (Halberd)

Lucern Hammer

Lance

Pickax (does 1d10)

Ransuer

Scythe

Syringe Spear (M.W. Only)

Alchemists Sword (Short Sword as Holy Water Sprinkler M.W. only)

Throwing Wheel (as Chakram)

Longbow

Short Bow

Shang (as Hunga Munga)

Pilum

Repeating Crossbow
Sling

Poison Ring

Pike


EXOTIC

Blade Helmet (as Babezu Beard) (M.W. only)

Double Spear

Battle Pick

Bastard Sword

Bastard Axe

Two Moon Sword (as Lajatang)

Whip

Scorpion Whip

Half Moon Sword

Spiked Chain

Bladed Chain

Combat Chain

Comet Hammer (Dorn Degar/Meteor Hammer 1d8)

Garrote

Man Catcher

Flambard (M.W. Great Sword only)

New Moon Sword (as Shotel )

Half Moon Sword (as Double Axe also trip weapon)

Blade Staff (as Double Sword may use Quarterstaff Feats)

Hook Sword (as Temple Sword)

Bola

Spiked Bola

Throwing Shield

Net

Lasoo

Sling Staff

Airgun (M.W. only)

Alchemists Javelin (as shrillshaft javelin M.W. only)

Javelin Thrower


Weapon Mods

Basket Hilt


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