This one is a bit odd but I like to allow magic users and alchemists who are of an appropriate level to make potions to make any kind of potion.
This eschews the Rolemaster'y idea of potions as embedded spells (and yes Rolemaster did it first) adds a bit of flavor and makes potions a product of alchemy rather than a spell storage device.
And if it means that magic users can have a little healing, so be it. Its not like clerics have no blasting after all.
Dead Light (Call of Cthulhu adventure summary) - As I've mentioned before here, I've been running a sporadic *Call of Cthulhu *7th edition campaign since Halloween 2014. Most of the adventures I've run ha...
1 week ago