Over the years I've heard people complain that D&D magical isn't very well magical or mystical and it seems awfully prosaic and pragmatic.
That is true but its pretty historical in its used as well.
Not much of that historical magic survives but what we have from Rome and other periods were used for rather pragmatic things, increasing the food supply, healing, protection from disease or foes getting sex and at times as a weapon.
It really wasn't very mystical at all and D&D magic in any edition especially any that had overt real world physical effects would end up used for perfectly mundane purposes.
To my way of thinking, this is how it should be. YMMV of course.
Reflections on Middle-earth Roleplaying, Rolemaster, Against the
Darkmaster, and Art
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Back when I was a young lad and able to devote much of my time to
role-playing games (late middle-school and high-school), I tried out a wide
variety of ...
3 days ago
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