I'm polishing up running a Pathfinder game . I ran epic 6 (levels cap at 6 , get a feat each session after) and it its been fun but on the whole I found out that not Pathfinder is far from my ideal playstyle . Good fun but not a great game.
Not only I'm I settling for a game that doesn't suit me well that I am neglecting my old pal GURPS.
Well not any longer
So my "GURPS in 2016" will be another campaign. I don't know which setting but its going to be Action driven and to carry the fluid excitement that Pathfinder simply doesn't deliver
What I hope to accomplish aside from simply being fun is to introduce new gamers like the many walk-ins and drop ins at my FLGS who join our PF game for session or two where we game to how great GURPS is
Get a little space in their head for GURPS and a taste for the game and we can grow the play base
It may never be as big as D&D, probably won't but there is lots of room to grow and I plan to do my part.
Dead Light (Call of Cthulhu adventure summary) - As I've mentioned before here, I've been running a sporadic *Call of Cthulhu *7th edition campaign since Halloween 2014. Most of the adventures I've run ha...
1 week ago