Now to be honest I have played with weapon speed factors with a shifting initiative engagement system (I'll post that later) but they never quite clicked for me.
Over the years as I learned more about swordplay I also found the rules really didn't make sense or fit the D&D combat system very well so I dropped them.
I haven't missed them since.
Dead Light (Call of Cthulhu adventure summary) - As I've mentioned before here, I've been running a sporadic *Call of Cthulhu *7th edition campaign since Halloween 2014. Most of the adventures I've run ha...
1 week ago