From the 1e and 2e days. We used these with some success over the years and while I might choose a different method now both worked just fine.
#1 Perception as a stat. This was rolled with the standard 4d6 method and called upon whenever a roll to spot something was needed. It was never well integrated into the surprise or secret door rules alas.
#2 Dex bonus to hit with weapons. This was our early version of 3rd editions "weapon finesse" . We allowed the missile attack adjustment to applied to hand weapons as well. This rules was simple, added a bit of punch to Thieves and Illusionists and was in general pretty popular. I still use it in OS/2 Warp my 2e House Rules.
Fight On! has a new website
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FYI: The original Old School Renaissance fanzine *Fight On! *has a new
website.
3 days ago
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