Saturday, September 11, 2010

Campaign Ideas Day Two

Hey its technically Day Two, if a bit early

Like the others yesterday, these games are all designed for Midrea.


Midrea Unglued -- D&D played for laughs. Hanz and Franz, Talking Squirrels, Flumph Paladins and more goofiness played with the rules as written (well mostly). This was run a a very extended one shot that turned into a campaign under the 2e rules back in 1999. It was some of the most fun I have ever had playing D&D in any form.

Younger Sons:
One hundred years ago a magical cataclysm killed every human in Amachia. Now the curse has ended and the rush has began. The party are all younger sons of Amachian expatriates with little prospects sent back to the motherland to make their way.

Children of Damnation: The party members are all children of Azgoth, Demon Prince of Defilement. You may be half a fiend but you have free will, what will you do with your gifts now that Father has taken an interest in you. This game was slated originally to be run with Rolemaster Standard System but that never panned out. The current version would be standard 3x with Tiefling race free (they'd get full build points) as the mandated race.

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