This is the rough draft of the intro for my upcoming OSR campaign.
Welcome to the wonderful world of Old School. We'll be playing “undecided” rules using some classic D&D modules and my usual improvisation . You'll have opportunities for exploration, combat, RP, dungeon crawling, hex crawls, city adventures and more. If things go well you'll even get to enjoy the old fashioned end game and tackle a few of the high level modules.
Starting PC's are inhabitants of the village/town of Dunmer. Its a mostly self sufficient farming and fishing village with a population of nearly 250 freemen, located on the river Argan. Dunmer is famous only for its excellent knife works and its blades, knives and dagger not swords are exported quite widely. Other than that its like hundred of other villages and small towns in the Middle Kingdom.
Every half century or so there Argan River has a serious flood usually mildly This years flood, a few years ahead of time was particularly severe. While the mess has been cleaned up and the King's Relief has been sent the village will be some time recovering.
Now is an ideal time to set out for adventure. Not only will this take the strain off the limited resources you might be able to have a shot at real wealth.
You and some zero level friends and companions have come across a map that is purported to show a nearby bandit treasure, so grab your gear, adventure awaits ….
New Mirkwood Campaign - Last year I noted that I was pleasantly surprised by *Adventures in Middle-earth*—Cubicle 7’s adaptation of the 5th edition *Dungeons & Dragons* rules to t...
2 days ago