Showing posts with label Other Blogs. Show all posts
Showing posts with label Other Blogs. Show all posts

Thursday, May 24, 2012

Confession: I haven't Bought Dice in Years

Grognardia was having an interesting conversation about dice and the feeling the engender over here and while I understand the nostalgia he is feeling I just don't have it any more.


Now I certainly use dice in GURPS (3d6 for most games, a few more for high powered fantasy, modern or SF) and in Old School (the usual suspects) they are just tools to help make them game fun and bring home the real reason I am there, to hang out, eat, drink and laugh with other nerds. What the dice look like doesn't matter.

In truth, I could care little about dice and the last set I bought was years ago, an enormous novelty set of six siders at a 99 cent store . They did get used oddly enough, for GURPS because I oculdn't find my others. That was fine but its not like even with weekly play they wear out all that fast.

Heck a lot of times I don't use any dice no matter what side of the screen I am on. When I run Buffy or Angel, I don't roll anything (its all fixed values) and use no dice. The players each need a single D10 or one for the group will suffice in a pinch

As a player, so long as its fair I don't need to roll either . In the the current game I am playing Lone Star Brotherhood, using the Fallout TTRPG rules the GM is rolling all the dice. And while this is new to me I really don't mind. Its one less thing to keep track off and its no less fun. Anyway given the tabletop game emulates another medium (the Fallout video game RPG series to be exact) it feels fine.

This doesn't mean I am a no dice snob or anything, I am not going to throw away my games for Amber Diceless or something , after all they serve a need and in an old school game they are actually pretty important, randomness being part of the play experience its just the physical object holds no nostalgia for me.

Wednesday, May 23, 2012

Added a New Blog to the list

Mesmerized by Sirens. Catacomb Librarian's blog

This is an interesting blog that covers very obscure old school games. Its kind of a unique niche and as such deserves the coverage.

Plus it covered my grail game Melanda which is super cool.

Friday, May 18, 2012

Such Cool Pictures: Old School FRP

This beauty is a tumblr blog I discovered while searching for articles on The Fantasy Trip.

It has catalogs, art, game covers and all sorts of stuff from what the author calls "The original golden age of fantasy role playing games. "

Now normally I wouldn't post a picture blog but this is like OSR pron ...

So nice and well stocked...

Monday, April 2, 2012

Tales of the Grotesque and Dungeonesque Compendum is Cool

If you like Ravenloft or any kind of Gothic Horror and play and old school game or if just want a grab bag of new free goodies, spells, poisons, a cool system, optional rules, monsters and more (and yes I did say free) Go grab the tales of the grotesque and dungeonesque compendium here

Its very cool.

Between this and the Lands of Ara I mentioned earlier you'll have hundreds of pages of neat stuff to enjoy for free.

So get, go get them. I'll be here when you get back.

Sunday, March 25, 2012

Some small changes to the Blogroll

This sis really a filler post but I've removed a coupe of blogs that haven't updated in a few months (Dungeons and Digressions and Asshat Paladins) and am proud to add a couple of new one , the excellent Lands of Ara and Cyclopeatron.

I've also changed my profile picture to a public domain image of the Five Stones at Duddo at least till I can make one I like better

Enjoy.

Lands of Ara Compendium Free

Lands of Ara is another great blog I probably should have in my blog roll but don't.

They have a collection of their work from about 2009-2011 for free. Its got a lot of cool old school stuff and a gorgeous layout.

You can get it at the site here

Check it out. Its cool and did I mention it was free?

Friday, February 24, 2012

Lets Play 20 Questions

Like a fair number of other OSR bloggers I tend to eschew the latest memes.

However Brendan's 20 Questions are quite good so here are my answers and good show Brendan.



Ability scores generation method?

Two Methods

#1 4d6 drop low with option for rerolling lousy characters

#2 Set stats to class minimums than roll 4d6 drop lowest in order, use roll only if higher.


How are death and dying handled?

KO's at 0, dead at -con


What about raising the dead?

Banned usually.

How are replacement PCs handled?

Worked in as appropriate

Initiative: individual, group, or something else?

Players Choice

Are there critical hits and fumbles? How do they work?

Nope. However a 1 always misses and a 20 always hits.

Do I get any benefits for wearing a helmet?

Under construction.

Can I hurt my friends if I fire into melee or do something similarly silly?

Only if you miss in which case compare your to hit roll -4 vs friends AC to see if you hit.

Will we need to run from some encounters, or will we be able to kill everything?

Run. Run. Run Away or sneak when you can.

Level-draining monsters: yes or no?

Nope. I prefer 3e methods

Are there going to be cases where a failed save results in PC death?

Not sure.

How strictly are encumbrance & resources tracked?

Somewhat Strictly in D&D . Its part of the fun. In other games, not much at all.

What's required when my PC gains a level? Training? Do I get new spells automatically? Can it happen in the middle of an adventure, or do I have to wait for down time?

Happens automatically during downtime. This includes automatic spells as well.

What do I get experience for?

Facing Challenges and Spending Loot.

How are traps located? Description, dice rolling, or some combination?

Combo

Are retainers encouraged and how does morale work?

Up to the players. Usually BtB.

How do I identify magic items?

Wizards get this as a class ability as do Clerical types for "holy" items

Can I buy magic items? Oh, come on: how about just potions?

This depends on the game. Usually in Auld Skool I make them work for it . Potions and one use items can be bought however.

Can I create magic items? When and how?

Spellcasters can create items in downtime. What they can create will depend on their level.

What about splitting the party?

Sure. I am pretty good at managing this if I do say so myself.

Thursday, August 18, 2011

Let's Read the AD&D 2e Monstrous Manual PDF

Not my work at all but its awesome and a more than a bit applicable to 1e and 3e. Its 2012+ covers pages of community (RPG.net) commentary on the Monstrous manual with ideas, discussion, plot seed and more.

It can be had here on mediafire .

The consolidation thread is here on Big Purple and it includes the 5 original threads as well.

The authors blog Monsters and Manuals is also recommended.

lastly one of the commentariat , Demiurge 1138 is a nano-publisher like me. You can get his stuff on Paizo under Demiurge Press. Note also the 1st item there is free so no reason not give it a try. I am heading over there myself.

Thursday, June 16, 2011

Monngoose RQ2 to Become Legend

Via Akratic Wizardry

I do have to agree with Akrasia, Legend is a much better name.

Also this little bit here

Finally, as had been noted widely when Mongoose first announced their new name for MRQII, there already exists a 'Wayfarers' FRPG. It looks like Mongoose will be publishing and distributing the original Wayfarers for Ye Olde Gaming Companye:

Wayfarers RPG
First up, we have been chatting to those nice chaps at Ye Olde Gaming Companye and found out that they were not only prepping a new version for their Wayfarers RPG but that they were in need of distribution. Being familiar with their game and seeing they were obviously such nice chaps, we immediatly offered to print and distribute their game!
The Wayfarers RPG will be released by Mongoose in December this year, likely in the second week. We will be following it up with the first supplement in January, World of Twylos. Look for them in all good game stores.


reminds me just how cool our little hobby can be at times.Mongoose didn't have to do this, probably won't make much money anyway and all they might, operative word, might have been required to do is change a name.

Instead they decided to step and help YOGC increase their sales and distribution . And yeah sure its good publicity but in my book its quite generous and above and beyond the call of duty.

In case anyone from Mongoose should read this, good show gents, good show ...

Thursday, June 9, 2011

Some Thoughts on Moving Away from Tolkien

Via Lament of the Flame Princess and Grognardia

from THOMAS

THOMAS:

I read the back cover and hated the rejection of the concept of "hero" ala LotFP. It deliberately discourages the ideas of nobility, self-sacrifice for the benefit of others, honor, etc. Better to be non-committal philosophically, and let DMs create the tone they want. Game designers are trying to give their games a nihilistic bent, which I think is a mistake.

Sure, not purely for nihilism's sake, but the section on alignment demonstrates that good/evil are merely ideas or opinions. This makes all ethical ideals baseless, including valuing life and respecting others. The cosmology chosen in the alignment section leads to nihilism, which leads to the mercenary spirit, contra honor, nobility, heroism. Honor and nobility become opinions without base, no more intrinsically good than dishonor and evil. That cosmology stinks, and it is too bad that it is accepted by default.

I think this game, and LotFP, are both trying to make their games more unambiguously conformed to the nihilistic sorts of literary inspirations (e.g. Lovecraft). In other words, they are "purging" so to speak other works from Appendix N (Tolkien). AD&D was less committed to this nihilism than these two newer games.


And you know I think the man has a point. I have no issue with scruffy S&S (love me some Howard and Leiber) but I am kind nonplussed with the whole Cthuloid horror idea and I'd like less of nihilistic stuff like the flavor text for the Speak Dead Spell (via James Raggi from LOTFP Grindhouse)

People that were decent, honest, innocent, or will be anxious to answer questions and remain on Earth for as long as possible. They have learned that the afterlife is nothing, simply a void with no effective consciousness and no sensation but for the numbing awareness of passing time. They know that being alive, even inside a rotting corpse for the briefest sliver of time that leaves them in agony as the decay of their physical form leaves every nerve transmitting unrelenting pain, is better than being dead. Cads, scoundrels, and heretics, on the other
hand, were pleasantly surprised to not find eternal torture waiting for them in death. Only
the vicious and undeserving find this peace in death, and they will be furious about this peace
being disturbed. This allows them a saving throw versus magic to resist answering questions.


and HP Lovecraft and maybe a bit more Tolkien ,Stardust , Legend and Excalibur.

And yeah sure its possible to go far into 2e territory and try to forget the S&S roots of the game to try and bowdlerize out the darkness but its also possible to go to far the other way and forget heroism as well.

JMO here but the next retroclone ought to embrace this other way a bit, more faeries and witches and a lot less squamous frog gods.

Wednesday, June 8, 2011

Dungeon Crawl Classics RPG 1st Impressions

This is cross posted as a comment at Grognardia. As its more an opinion piece than anything that would help improve the game I am not posting at Goodman's boards.

So far the game seems well thought out and designed but there are a ton of things that make me go meh,

The tone of the game is too "agro" as if it was trying to be edgy and dark and invoke Slatanic Panik or something. Not my style. The L0 rules tone was also flat odious reminding me a satire of High Gygaxian. Yuck.

The spell system is too complex and JMO the roll for each spell defeats the entire simplicity of the older system where what you do with it is the decision, not how much stat damage should I take or can I risk a 40% failure rate. If I wanted that I'd play something else

As for the art, no offense to any of the excellent artists , its good but its also something I could care less about. I buy games for mechanics not art or stories. A nice cover and a piece or two if needed is fine. Its well done buts its too "stoner" and dark for my taste.

I did kind of like the idea of just adding L0 stuff to L1 as a kicker. That was a DOH! idea I just never thought off. The deeds were pretty cool as well.

Lastly the Zocchihedrons, just no. Its a clever mechanic and all but I am not going to buy a set of specialty dice made by just one company to play a game. And yes I eventually had to buy some back in the day but that was than and this is now.

However the game does have a few ideas worth stealing and I suspect some will like it. I'd even try it, yes even L0 mode and so thats something.

Good Luck to Goodman on this one. I won't be a booster but I have to say, y'all did a good job.

The Widom of Necrostatle

I usually avoid posting too much from Big Purple but this thread is just hilarious.

Real Philosophical Quotes as if done by a necromancer.

I suspect that the writings of Necrostatle or maybe even the sage himself shall shamble into my game at some point. Its just too much fun to pass up.

Saturday, May 7, 2011

The Best Darned Second Edition AD&D Podcast Out there

Or at least thats what the pod-cast guys have to say and I kind of agree with em...

If you like 2e as much as I do (and that a lot) and want a nice MP3 Podcast for your listening pleasure give THACO'S Hammer a try.

Thursday, April 28, 2011

Tim Brannan's Using Fortune Cards with B/X

A while back I mentioned a little B/X support was forthcoming.

Well as mentioned over at the Otherside Blog here is the article . Its not a long article but its free and a paid gig for a cool guy.

Nothing wrong with that.

Wednesday, April 27, 2011

Twenty Quick Questions For Your Campaign

From Jeff's Game Blog

Now with my answers

1. What is the deal with my cleric's religion?

A- ask based on what faith the cleric serves.

2. Where can we go to buy standard equipment?

B- Most small towns and up or a sutler. Non combat gear can be had in some villages

3. Where can we go to get platemail custom fitted for this monster I just befriended?

C- A big city. Freeport is best.

4. Who is the mightiest wizard in the land?

D- Baran , The Master Magister

5. Who is the greatest warrior in the land?

E- The Weapon Master Valan Jal

6. Who is the richest person in the land?

F- Probably the head of the Slaver's Guild

7. Where can we go to get some magical healing?

G- Many Temples.

8. Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath?

H- A temple or a hedge witch. There is no cure for death and I don't use level drain

9. Is there a magic guild my MU belongs to or that I can join in order to get more spells?

I- Yes to both. The Order (aka the Traditionalists) is your best bet

10. Where can I find an alchemist, sage or other expert NPC?

J- Most cities. Four-Gate or Freeport are good choices


11. Where can I hire mercenaries?

K- Four Gate, The Vara Embassy, Freeport.

12. Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law?

L- Hard to outlaw magic. Vilechia has tight weapons laws,

13. Which way to the nearest tavern?

M- N/A

14. What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous?

N- Best place for that kind of crazy is the Wastes. Its full of Undead. You might also hack out a chunk of Amachia as well.

15. Are there any wars brewing I could go fight?

O- The Kingdoms are full of opportunity.

16. How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes?

P- Nope.

17. Are there any secret societies with sinister agendas I could join and/or fight?

Q- Slavers Guild or Society for Permanent Manumission though they really aren't secret. There may be Denomolater cults here and there was well.

18. What is there to eat around here?

R- Try the Potatoes.

19. Any legendary lost treasures I could be looking for?

Amachia is full of them. You might also go looking for a Deathlords Crown though the world would appreciate if you gave it into good hands. There might be some pirate or dragon gold as well.

20. Where is the nearest dragon or other monster with Type H treasure?

Try the Barrens or the Fae Woods. Might be a few in the Stahl Range as well.

Monday, April 4, 2011

A fun new 2e (and older) site

Monstrous Party explored the art of the Second Edition D&D Monstrous Manual in a fun and idiosyncratic style.

As a lot of the monsters have shown up in other editions, even folks who are not into or have never played 2e will find something to laugh about.

A word of caution though, more than a few swear words are used here and there and while its work safe (its 2e era art and therefor sanitized for your protection) if your office is touchy about language, its NSFW.

Friday, March 25, 2011

One of the best short freebies I've ever seen for Old School D&D

A simple effective system for horse over on The Society of Torch, Pole and Rope,.

Get it here

Tuesday, March 22, 2011

Hasbro is supporting B/X ? Yep. Just a bit ...

Looks like someone over at Hasbro is paying attention to the stuff people said to Mike Mearles about reuniting the various D&D factions.

Apparently Tim Brannan was recently paid by Hasbro to write an article that according to the comments in his post

That is on

The article is one on using the new fortune cards in a D&D Basic (Holmes/Moldvay/Cook/Metzer).No idea when it will be out though.


Seriously cool and congrats on the 1st paid gig at Hasbro and to Hasbro for listening.

Keep up the good work everybody!

Wednesday, February 9, 2011

Another Zine... Dyson's Dodecahedron

From Dyson Logos at A Character for Every Game.

Its small (12 pages) but might and best of all its free. You can get both issues at the site.

Also his house rules linked at the site are some of my favorites. So go, shoo check them out.. I'll be here when you get back ;)

Wednesday, January 19, 2011

The Video IvanMike Referenced

This is a solid video I happen to disagree with but its well thought out and deserves a shout out to Tetsubo57.

My relies to this video are

#1 Whatdya Mean "We don't need to play them. Speak for yourself bud ;)"

#2 Absolute consistency is overrated.