This is my list of class ideas designed with B/X-LL in mind. It does use race as class but each of that races archetypes was to provided as an option.
To note I haven't designed all these classes as of yet and may not ever in fact. TIf I do I will likley put them in my "Old School Companion" with the XP tables built with one the design methods and tweaked to taste.
Non Human Classes
Notes, all Elf classes are "what they do + elf spell list" to represent the fact that Elves are magical beings
Elf Sword Dancer
A couple may require some explanation. Bounder is a patrol fighter, Thornwalkers patrol the Hedge that keeps foreigners out of the Shires and are analogous to Rangers. Herbalists use herb lore and nature spells. Last Guardians are like Paladin/Undead Hunter types
Dwarves have a few less class options in this version (as vs my "Cunning Dwarf" ideas below ) Clan Dwarf is the standard Dwarf with some trade skills, Dwarf Rager is a Berserker, Runecasters do well Rune Magic, Stonespeakers have Earth Magic, Ancestor Speakers are a shaman-cleric. Of course Tunnel Scout subs in for Rogue.
Dwarf Ancestor Speaker
Dwarf Tunnel Scout
In more "Cunning Dwarf" archetypes Optionally Ancestors Speaker, Rager, Runequest, Soldier, Stone Speaker and Tunnel Scout can be dropped for a very simple pair
Clan Dwarf (Fighter/Rogue/Merchant)
Dwarf Magician (Magic User)
and Clan Dwarf becomes a modified Thief
D and D is cool - The *New York Times *recently published an opinion piece explaining "Why the Cool Kids Are Playing Dungeons & Dragons." Of course, *I* have known that D&D ...
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