My game would have the following traits
High verisimilitude especially in combat like GURPS or Unisystem
Quick Life path character generation with reasonably simply skills and a non lifepath option
A solid bestiary with the common monsters
Two magic systems, 1 like True20's psychic system and the other like Ars Magica
Quite detailed equipment lists
Vehicle , Outdoor and Chase rules
fantasy, modern/urban fantasy and SF support and maybe post apoc support.
So a cross between Melanda, Beyond the Wall and Unisystem basically
‘Level Up’ exhibit at the Chicago Writers Museum
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While Toronto is my ‘home base’ these days, as my wife and I own a condo
there (and her job is based there), I also currently live part of the time
in Chic...
3 days ago
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