My game would have the following traits
High verisimilitude especially in combat like GURPS or Unisystem
Quick Life path character generation with reasonably simply skills and a non lifepath option
A solid bestiary with the common monsters
Two magic systems, 1 like True20's psychic system and the other like Ars Magica
Quite detailed equipment lists
Vehicle , Outdoor and Chase rules
fantasy, modern/urban fantasy and SF support and maybe post apoc support.
So a cross between Melanda, Beyond the Wall and Unisystem basically
Reflections on Middle-earth Roleplaying, Rolemaster, Against the
Darkmaster, and Art
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Back when I was a young lad and able to devote much of my time to
role-playing games (late middle-school and high-school), I tried out a wide
variety of ...
3 days ago
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