My game would have the following traits
High verisimilitude especially in combat like GURPS or Unisystem
Quick Life path character generation with reasonably simply skills and a non lifepath option
A solid bestiary with the common monsters
Two magic systems, 1 like True20's psychic system and the other like Ars Magica
Quite detailed equipment lists
Vehicle , Outdoor and Chase rules
fantasy, modern/urban fantasy and SF support and maybe post apoc support.
So a cross between Melanda, Beyond the Wall and Unisystem basically
D and D is cool - The *New York Times *recently published an opinion piece explaining "Why the Cool Kids Are Playing Dungeons & Dragons." Of course, *I* have known that D&D ...
1 week ago