My game would have the following traits
High verisimilitude especially in combat like GURPS or Unisystem
Quick Life path character generation with reasonably simply skills and a non lifepath option
A solid bestiary with the common monsters
Two magic systems, 1 like True20's psychic system and the other like Ars Magica
Quite detailed equipment lists
Vehicle , Outdoor and Chase rules
fantasy, modern/urban fantasy and SF support and maybe post apoc support.
So a cross between Melanda, Beyond the Wall and Unisystem basically
Crypts and Things: Deal of the Day at DriveThruRPG
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I thought that I would mention that my favourite OSR ("Old School
Renaissance") RPG -- *Crypts and Things* -- is currently on sale (60% off
the PDF!) at ...
2 weeks ago
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