Any player not fighting defensively, using combat expertise or total defense may opt to have his character fight aggressively. This grants a +2 to hit at the cost of -4 to AC in the round it is done. This may be used with missile weapons.
Shields function in a similar manner to combat expertise and anyone carrying a shield may subtract its base bonus (exclusive of any enhancements or feats) from his BAB and add it to AC on a one for one basis.
I cast magic missile - I was walking along Queen Street East in my neighbourhood this morning when I came upon a television or movie crew working outside of a coffee shop. This i...
2 weeks ago