#1 Armor Class and To Hit are positive in the manner of 3x as vs more traditional tables. Though heretical, its faster in play and more flexible.
#2
I may have posted the next two before so bear with if thats the case.
Improved Shields
A buckler (a small hand held shield) adds a +1 to AC
A small shield (such as a target or a viking shield) adds +2 to AC
a large shield (like a kite, a knights shield or a Hoplite shield) adds +3 to AC
These bonus do correspond with the bonus given in skills and powers however in 2e games an extra proficiency slot is not required to get them. Instead a slot grants an extra +1 and up to 2 may be taken.
#3 Shield Block
Anyone carrying a shield may subtract its base bonus (exclusive of any enhancements or feats) from his to hit and add it to AC on a one for one basis.
#4
Shields Shall Be Splintered is in use.
Combat should be interesting
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Combat obviously is an important element in most fantasy role-playing
games. At its best, it’s exciting and dramatic. After all, the
protagonists’ lives ...
3 weeks ago
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