A group of mid level Church Soldiers tasked with dealing with the serious Evil that afflicts their communities
Paladin-- The Church was your redemption and you love her with all you heart. Having being a bad person in your youth gives you greater understanding and perspective than some of the other Paladins. It also makes you a good leader. Now if only you could stay away from the women.
Ranger-- You know better than most there are real monsters out there and what they can do to innocents like your own family. Fortunately you have the skills to fight them.
Rogue/Wizard -- You are a good person deep down inside but someone has to do the ugly work and that falls on you. You also possess a few nasty artillery spells too and are happy to use them on the real bad guys.
Inquisitor -- Other than defeating actual Evil, there is nothing you would like more than leading but The Church has not seen fit to grant that wish. Maybe thats a good thing, being a church raised orphan makes you a bit intolerant to day to day foibles.
Cleric -- You are happy not be the leader. Honestly.You are aware of limits and frankly,planning is not your strong suite.
Forthcoming visual history of D&D - I am curious about this forthcoming book: *Dungeons and Dragons Art and Arcana: A Visual History*. One thing that it reveals is that many iconic D&D monste...
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