Any player not fighting defensively, using combat expertise or total defense may opt to have his character fight aggressively. This grants a +2 to hit at the cost of -4 to AC in the round it is done. This may be used with missile weapons.
Shields function in a similar manner to combat expertise and anyone carrying a shield may subtract its base bonus (exclusive of any enhancements or feats) from his BAB and add it to AC on a one for one basis.
A nice tribute to the art of David Trampier - I’ve mentioned my longstanding adoration for the art of David A. Trampier (‘DAT’) in this blog a few times. One early post features the iconic ‘Emirikol th...
3 days ago