Any player not fighting defensively, using combat expertise or total defense may opt to have his character fight aggressively. This grants a +2 to hit at the cost of -4 to AC in the round it is done. This may be used with missile weapons.
Shields function in a similar manner to combat expertise and anyone carrying a shield may subtract its base bonus (exclusive of any enhancements or feats) from his BAB and add it to AC on a one for one basis.
Forthcoming visual history of D&D - I am curious about this forthcoming book: *Dungeons and Dragons Art and Arcana: A Visual History*. One thing that it reveals is that many iconic D&D monste...
1 day ago