Any player not fighting defensively, using combat expertise or total defense may opt to have his character fight aggressively. This grants a +2 to hit at the cost of -4 to AC in the round it is done. This may be used with missile weapons.
Shields function in a similar manner to combat expertise and anyone carrying a shield may subtract its base bonus (exclusive of any enhancements or feats) from his BAB and add it to AC on a one for one basis.
My favourite role-playing games - Apropos of nothing, here is a list of my favourite role-playing games... *Mythras* (formerly *RuneQuest 6 *and Mongoose's *RuneQuest II*...
1 week ago