Friday, May 20, 2011

Games You Should Like But Don't.

Another open thread.

What are the games that in general people would assume you would like but don't


Hollow Earth Expedition. There is just something not quite right with the Ubiquity system and for some reason , it and the other game that uses it Desolation sticks in my craw.

secondly, Savage Worlds. I've owned this game twice and traded it (no loss to me) twice. Never again.

How about you?


  1. Hackmaster 4th edition. I really love the balls to the wall attitude with fireballs on every level of casting, pictures with adventures being slaughtered and its damn funny, but going through the character creation process is agonizing. I want to love it, but I don't. But that didn't stop me from getting all the books.

  2. I looked at HM4 and has a similar response. It might make an OK supplent for D&D though.

  3. Hmm. Shawdowrun - the latest edition - 4th or 20th or whatever. Love the setting. The game system - man - it - um - yeah. No. Having to roll buckets of dice sounded fun, but no, it didn't make me happy.

    - Ark

  4. Savage Worlds. I have tried many times and it is a good system, it just doesn't work for me.

  5. Hmmm. I just got on board with HEX's Ubiquity system. What about it do you not like?

  6. Its a "feel" thing Jeffrywith1e, its not really rational.

    The only caveat is that starting characters aren't very pulpy being much closer to Buffy "White Hats" than pulp heroes.

    I do like the "style points for disadvantages" mechanism though.