One of the key ideas about my game world is that while there are some pretty decent places, since Midrea has weak rule of law, barbaric backgrounds, monsters, magic and violence galore it is not a nice place
Here are a D12 unpleasant encounters
#1 A gang attack on someone
#2 A public flogging (the most common sort of punishment)
#3 A public hanging (the usual execution method)
#4 A dead body. Happily with the fear of Necromancers, even in poorly run cities someone will be along to clean it, well probably, unless a ghoul or an enterprising re-animator gets it first
#5 A cast off child
#6 A wounded person, crying out for help. Careful though, it might be a trap.
#7 A woman being assaulted in an alley. A note here, this may be implied as rape but that kind of stuff never happens on screen or to PC's as some of my players, especially female players have had stuff ion their life that makes this hit too close to home.
#8 A maimed and or/diseased beggar
#9 A domestic quarrel. Note here also, this also has to be handled with care for the same reason as #7. However as my players sometimes enjoy knocking the stuffing out of bad people like that, its still viable.
#10 A starving dog. It might be vicious, I am almost wrote this as viscous, but hey its a strange place so it might be that too.
#11 A poor person desperate for work, any work.
#12 Something unnatural
Dead Light (Call of Cthulhu adventure summary) - As I've mentioned before here, I've been running a sporadic *Call of Cthulhu *7th edition campaign since Halloween 2014. Most of the adventures I've run ha...
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