I tell you what, I loved Rolemaster 2e and 3e (aka Standard System)
Well it wasn't the charts (so many we called it Chartmaster) it wasn't the rules which were simply not all that great, it wasn't Shadow World which is cool but we never used it, and it sure as heck wasn't character generation which could take 30 minutes with a spreadsheet.
No it was the people.
For some reason Rolemaster attracted well adjusted, focused and mature players and for that reason alone I'd go back in a minute.
Simply, it was fun 95% of the time and I can't claim that for a lot of other games.
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1 week ago