Just a heads up on a few ideas I am playing with, in particular a modification of my 2e house rules
OS/2 Warp that I am going to call OS/2 Streamline
What I have so far is
#1 eliminating multi-classing in favor of a small handful of custom classes.
#2 allowing any class to take any proficiency at normal cost.
#3 eliminating kits
#4 Very little players option stuff
#5 trimming subsystems and options bloat.
If anyone has a suggestion they think will serve well, let me know.
Trampier and Amthor inducted into the Gaming Hall of Fame
-
There is something called “The Academy of Adventure Gaming Arts and Design
Hall of Fame.” It has existed since 1974 and includes many important game
design...
2 weeks ago
No comments:
Post a Comment